Project Description
GABALEARN PROJECT – GAME-BASED LEARNING IN NURSING
This ongoing project focuses on the development of digital case simulations, which enable playful learning in the area of vocational nursing education. The focus is on complex, authentic scenarios that provide a realistic presentation of work processes in occupational nursing. Using the example of a residential nursing home, GBL scenarios are presented in line with the wider aims of nurse training
The project uses simulations of care scenarios to add a GBL element to the vocational training offered to nurses. Users control an in-game avatar that moves from one scenario to the next, creating a game flow that improves learning.
The digital learning environment has been designed to be a fully adaptable recreation of authentic work environments, linked to the wider vocational curriculum This allows learners to gain experience of real-life scenarios which they will meet in their later professionals work.
TARGET AUDIENCE
Nursing students
TYPE OF PRACTICE
Serious game
How to use this Resource
Using this resource for learning
During the game, the learner’s skills and knowledge around real-life care situations are increased without them realising. Self-reflection as a way of solidifying this new knowledge is encouraged, with a feedback function aiding this. This information is made available to tutors, with blended learning content also developed for use alongside the game in order to add value to the game learning.